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View Full Version : JUAL World of Warcraft Cataclysm Expansion Original


CSOnline24
29th September 2012, 03:42 PM
Kondisi Barang : Baru

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Lokasi Seller : DKI Jakarta


Description :



http://www.butikgames.com/components/com_virtuemart/show_image_in_imgtag.php?filename=World_of_Warcraf _4d01ea23039e0.jpg&newxsize=120&newysize=170&fileout=


World of Warcraft: Cataclysm menambahkan banyak fitur baru yang menyenangkan untuk World of Warcraft. Temukanlah 2 ras baru yang bisa dimainkan: "Cursed Worgen" atau "Resourceful Goblins". Tingkat level sudah meningkat menjadi 85, sehingga kamu bisa mengembangkan karaktermu lebih baik lagi dari sebelumnya. Zona klasik di kontinen Kalimdor dan Eastern Kingdoms telah berubah dan dikembangkan dengan konten baru. Jelajahi area baru, termasuk Uldum, Grim Batol dan Sunken City of Vashj'ir. Kuasai profesi kedua untuk menemukan artefak dan dapatkan imbalan. Misi baru, perkenalan arena pertarungan, kombinasi ras dan kelas, serta prestasi akan membuatmu sibuk di dalam Azeroth untuk waktu yang lama.



Requires the full version of World of Warcraft, The Burning Crusade, Wrath of the Lich King, and a Battle.net Account to play. Monthly Subscription required to play online.







Minimum systems specs:



Windows XP 32bit (SP3), Windows XP 64bit (SP2), Windows Vista 32bit (SP1), Windows Vista 64bit (SP1):

Intel Pentium 4 1.3 GHz or AMD Athlon XP 1500

1GB or more of RAM

NVIDIA GeForce FX or ATI Radeon 9500 video card or better

DirectX-compatible sound card or motherboard sound capability

25 GB free hard drive space

You must have an active broadband Internet connection to play



Recommended specs:



Windows XP 32bit (SP3), Windows XP 64bit (SP2), Windows Vista 32bit (SP1), Windows Vista 64bit (SP1) Windows 7:

Dual-core processor, such as the Intel Pentium D or AMD Athlon 64 X2

2 GB RAM (2 GB for Vista users)

3D graphics processor with Vertex and Pixel Shader capability with 256 MB NVIDIA GeForce 8600 or ATI Radeon

2600 or better DirectX-compatible sound card or motherboard sound capability

Broadband Internet connection

Multi-button mouse with scroll wheel recommended



WEBSITE RESMI WOW CATACLYSM (http://www.worldofwarcraft.com/cataclysm/)

FAQ Wow Cataclysm (http://www.worldofwarcraft.com/cataclysm/faq/)

Fitur WoW Cataclysm (http://www.worldofwarcraft.com/cataclysm/features/)

WoW Wiki (http://www.wowwiki.com/World_of_Warcraft:_Cataclysm)





[/spoiler] for updated feature:






***NEW STUFF***



* Level cap raised from 80 to 85



* Players can use flying mounts in old-world Azeroth zones (flying mounts were previously restricted to Northrend and Outland because of design limitations)



* Redesigned and updated zones within Kalimdor and the Eastern Kingdoms



* New towns and around 3500 new quests



* Redesigned low and mid-level quests to accompany updated zones



* Seven new dungeons:

1. Blackrock Caverns

2. Throne of the Tides

3. Stonecore

4. Vortex Pinnacle

5. Lost City of the Tol'vir

6. Halls of Origination

7. Grim Batol



All seven are available in regular and heroic modes at level 85



* Three new raids:

1. The Bastion of Twilight

2. Blackwing Descent

3. Throne of the Four Winds

Plus the Tol Barad Prison raid dungeon after PvP zone completion (more raids planned to be released with later patches)



* Two previously released dungeons--Deadmines and Shadowfang Keep--are re-vamped with an added Heroic Mode for level 85 players



* New battlegrounds and a new world-PvP zone, Tol-Barad (similar to the Wintergrasp world-PvP zone introduced in Wrath of the Lich King)



* A new secondary skill: Archaeology



* An overhaul of the Glyph system with three types of Glyphs:

1. Prime

2. Major

3. Minor

In addition, Glyphs are taught as a spell and can now be switched around without the purchase of additional glyphs.

However, you will need a new material called "Vanishing Powder" to replace existing Glyphs with new ones.



* A rated battleground system, along with associated new rewards



* Newly accessible zones including:

1. Uldum

2. Deepholm

3. The Sunken City of Vash'jir

4. Twilight Highlands and Mount Hyjal (previously only featured as a time travel destination within the Caverns of Time)



* Two new playable races:

1. Goblins (Horde)

2. Worgen (Alliance)



* Addition of new race/class combinations (Tauren can now be Paladins, Gnomes can now be Priests, Undead can now be Hunters, etc.)



* Introduction of new stats such as Mastery, which will enhance certain abilities (both active and passive) depending on the player's class and talent specialization



* Changes to class mechanics, including abolishing the use of ammunition and stand-alone warlock soul shards, consolidation of totems and buffs, the addition of holy power for paladins, an eclipse mechanic for Druids, Rage normalization, changes to the rune system, the change from mana to focus for hunters, and racial bonuses



* Warlocks and Hunters now attain a combat pet at level 1 without needing to do a quest. Warlocks get an imp, Hunters get a pet based on their race (Dwarves get a bear, Humans get a wolf, Undead get a spider, etc.)



* Revamp of the stat system, removing such stats as mana per 5 seconds (MP5), armor penetration and defense rating and integrating them in other ways such as talents or the new mastery stat.



* Major changes to the cities of Stormwind and Orgrimmar, with minor adjustments to others



* New starting areas for Trolls and Gnomes at levels 1-5



* Player talent trees have been reworked to a 31 point tree and players will have a total of 41 talent points at level 85. Consequently, the talent trees are being "trimmed", and will look (superficially) much like the talent trees players had available on WoW's launch. Although it seems counterintuitive, Blizzard actually says this will give players more options, as the talents they are trimming felt mandatory previously. Instead of the old method of one talent point per level (after level 10) players get one point at level 10, then a point every odd level (e.g. 11, 13, 15....) afterwards.



* Unlike the current talent system where a player learns his or her first talent point at level 10 and is able to place that point and any subsequent point wherever he or she chooses, in Cataclysm, at level 10 a player must choose a talent specialization (spec) and only spend points in that "tree" until they have reached 31 points. Once 31 points have been spent, he or she is able to use the rest of his or her attained points in any of the 3 trees. When the player chooses a specialization at 10, they will gain one major active skill that sets that spec apart from the others, and 2-3 passive skills that support that particular tree. This was done in order to make players feel as though they are actually specialized in a specific talent tree as soon as they are able to choose one, rather than at higher levels where enough points have been placed into the tree of their choosing to make that feel like their specialization.



* New raid and PvP currency systems
















for Images:







for Screen Shot:






http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss15.jpg]



http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss3.jpg



http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss11.jpg












for Art Work:






http://www.worldofwarcraft.com/cataclysm/_images/artwork/ss7.jpg



http://www.worldofwarcraft.com/cataclysm/_images/artwork/ss36.jpg



http://www.worldofwarcraft.com/cataclysm/_images/artwork/ss38.jpg





















Status saat ini: Ready Stock

Harga: Rp. 250.000.- OBRAL PENGHABISAN!!




for Penampakan:






http://www.butikgames.com/images/stories/Article/01/Other/wow%20cataclysm.jpg


[spoiler=open this] for Display:






http://www.butikgames.com/images/stories/Article/01/Other/wow%20cataclysm%20display.jpg