dvdgoceng
10th September 2012, 12:42 PM
Kondisi Barang : Baru
Harga :
Lokasi Seller : Sumatera Selatan
Description :
list:
KUMPULAN TUTORIAL INTERAKTIF 3DStudio Max Versi CHIP
http://img94.imageshack.us/img94/2825/logochip.th.jpg (http://img94.imageshack.us/i/logochip.jpg/)
Tutorial Dedy Syamsudin Komplit
dari tahun 2003 s/d 2005
---------------2003--------------
01 JANUARI 2003 Basic 3D
017 basic pipeline & roti
018 axis & 3d
019 seleksi & navigasi
020 sitem snaping & unit
021 duplikat
022 konsep noun verb
023 type base structure
024 sub objek polygonal
025 tool modeling polygonal
026 model jam tangan
027 model advanced subdivision
02 FEBRUARY 2003 Modelling
001 modeling resource
002 tips pemodelingan
003 botol modeling
004 mouse modeling
005 product modeling
006 hand modeling
03 MARET 2003 Spline Modelling
007 basic spline object
008 model kursi
009 model logo apple
010 model logo chip
011 model logo hp
012 model gir
013 sifat vertex
014 tool modeling spline
015 sub objek spline
016 transfer 2d ke 3d
04 APRIL 2003 � BASIC ANIMATION
028 dasar animasi
029 ragam animasi
030 all u can animated
031 time consept
032 tool motion control
033 preview animasi
034 animation with transformer
035 animation with parameter
036 path constraint
05 MEI 2003 - Animation Tool
037 tool pengeditan animasi
038 pebdaan pnggunaan path dlm ani
039 prinsip animasi 1
040 morpher
041 animating facial with morpher
042 prinsip animasi 2
043 reactor controller
044 bendera
06 JUNI 2003 � CASE
045 gantungan pintu
046 pintu & jendela
047 greeble
048 paint modex
049 roller
050 toy train
07 JULI 2003 - Intro to Camera
Introduction to Camera
Type Of Camera
basic Animating Camera
Intro DOF (Depth Of Field)
Motion Blur
Target Camera
08 AGUSTUS 2003 - CINEMATOGRAFI
051 line in action
052 bahasa gambar
053 point of interest
054 bahasa gambar 2
055 snacky camera
056 bagaimana menggunakan video editing
09 SEPTEMBER 2003 � BASIC MATERIAL & LIGHTING
057 Basic parameter (material)
058 parameter of light 01
059 parameter of light 02
060 parameter of light 03
061 type of illumination light
062 type of mapping
063 glass&water 1
064 glass&water 2
065 glass&water 3
10 OKTOBER 2003 � MATERIAL ALPHAMATTE UVW dll
066 Alpha matte
067 Make Alpha
068 Use alpha
069 Composite material
070 Blend Material rumput
071 Top_bottom material
072 compositor map
073 Mask map
074 Step1_whats is UVW map
075 Step2_how UVWmap work
076 Case study_matte shadow
11 NOVEMBER 2003 - Translucent Radiosity
077 translucent_teory
078 Unwarp teory
079 Render to texture
080 Photometric light
081 Radiosity_teory 01
082 Radiosity_teory 02
083 case_translucent
084 case_unwarp
085 case_radiosity
12 DESEMBER 2003 - Render FX
086 Render setting
087 Volume light
088 Video post_glow
089 Video post_lens flare
090 Video post_highlight
091 case_volume light
092 case_blue planet 01
093 case_blue planet 02
094 case_blue planet 03
---------------2004---------------
01 JANUARI 2004 Character Animation Bone
095 workflow
096 Type of Character
097 Hierarchy
098 Kinematic
099 Bones Tool
100 Skinning
101 Character Assembly
102 Case Study Movement
02 FEBRUARY 2004 ones & wire parameter
103 Wire Parameter
104 Rigging the Hand 01
105 Rigging the Hand 02
106 Rigging the Hand 03
107 Rigging the Feet
108 Case Study Walk Cycle
03 MARET 2004 DYNAMIC 1 - Rigid Body
109 Dynamic Support
110 Simulation Topology
111 Rigid Body Basic
112 Rigid Body Property
113 Rigid Body Col Tolerance
114 Rigid Body Unyielding
115 Cloth Basic
116 Cloth Topology
117 Cloth Constraint to Rigid 01
118 Cloth Constraint to Rigid 02
119 Soft Body
120 Deformable Rope
04 APRIL 2004 DYNAMIC 2 - Initial Velocity
121 Initial Velocity
122 Inactive
123 Script Fracture
124 Fracture
125 Wind
126 Hinge
127 Water
128 Stuntment Simulation Rag Doll
129 Case study Simple Ragdoll Animation
05 MEI 2004 DYNAMIC 3
130 Point to Point
131 Toy Car
132 Car Wheel
133 Motor
134 Case Study 01
135 Case Study 02
136 Case Study 03
06 JUNI 2004 - Particle FX
137 Introduction To Particle FX_01
138 Spray & Snow Parameter
139 Basic Parameter
140 Particle Generator
141 Particle Type
142 Particle Rotation
143 Spawn
144 Parameter Array & Cloud
145 Spacewarp Deflector
146 Spacewarp Gravitation
147 Spacewarp Path follow
148 Spacewarp Vortex
149 Spacewarp Push
150 Spacewarp Motor
151 Material Particle Age
152 Material Particle Mblur
153 Material Gradient
154 Free Plugins Electric
155 Free Plugins Random Walk
156 Case Study 3D Smoke Trail
157 Case Study Fire Ball
07 JULI 2004 Particle Flow
157 Introduction to Particle Flow
158 Case Study Speed by Icon
159 Case Study Shape Instance
160 Case Study Force
161 Case Study Collision Spawn
162 Case Study Material Dynamic
163 Case Study Find Target
08 AGUSTUS 2004 - Case
164 CS Obat nyamuk bakar 1
165 CS Obat nyamuk bakar 2
166 CS Obat nyamuk bakar 3
167 CS Demolition object 1
168 CS Demolition object 2
169 CS Demolition object 3
170 CS Benturan ke permukaan dasar 1
172 CS Benturan ke permukaan dasar 2
09 SEPTEMBER 2004 Curve Surface 1
172 Intro Advanced Curve & Surface Modeling
173 Surface Tools
174 Pacth Surface
175 Most Important Nurbs Tools
176 Standard Nurbs Tools
177 Curve to Surface
178 Exercise Surface Tools
10 OKTOBER 2004 Curve Surface 2
179 Nurb Curve to Surface
180 Setup Gambar
181 Body Pesawat
182 Jendela Pesawat
183 Pintu Pesawat
184 Cockpit View
185 Ketebalan Jendela
186 Sayap Pesawat
187 Mesin Jet Pesawat
188 Sambungan Part
11 NOVEMBER 2004 Plugins
189 Caracter Animation Tools (CAT)
190 Dreamscape Plug-in
191 Glue 3d
192 Hair FX
193 Powerboolean
194 QuickDirt
195 RPC
196 Vehicle Simulation
12 DESEMBER 2004 - compositingAFX
197 Intro to VFX
198 Intro to After FX
199 Standard media 50%
200 CleanUp & 2D FX element
201 3D Fx element
202 Tracking Point exclusive
---------------2005---------------
01 JANUARI 2005 Character Studio
203 Bones Vs Biped
204 Figure Mod
205 Physique
206 Manual Key
207 Footstep
208 Motion Clip& Mixer
209 Basic Crowd
210 Basic Biped crowd
211 Case_multiple biped crowd
02 FEBRUARI 2005 adv lighting VRAY
212 Definition Of Realistic
213 Introduction to Vray System
214 Area light in Vray
215 Displacement in Vray
216 Caustic FX
217 GI_Interior case
03 Maret 2005 hair fx
218 Intro to 3D hair
219 Simple face Model
220 Mesh hair type
221 Dynamic mesh hair
222 Multiple mesh painting
223 Shading procedural hair Mapping
224 Ornatrix
225 Dynamic ornatrix plugins
04 APRIL 2005 Face modelling
226 intro to face modeling
227 Intro to facial Expresion
228 Facial Expresion Step
229 Intro to Skin Shading
230 Skin Shading Step
231 Face modeling
05 MEI 2005 Back to Basic
Lofting
Material Slot
Boolean Tips
2DCartoon Looks
Basic Morphing
Case Morpher
06 JUNI 2005 31 Architecture Interior
232 introduction
233 UNIT SETUP IN MAX
234 wall technique
235 railing technique
236 make eskalator
237 photometric IES light
238 making tree
239 mental ray final gather
240 occlussion technique
241 radiosity technique
242 Xref
243 behind the screen
07 JULI 2005 Special Case
Blink Eye
Curve Editor
Particle Array
Virtual Studio Light
08 AGUSTUS 2005 Fluid Simulation
244 introduction to fluid sustem
245 basic simulation particle
246 intro to Glue3D
247 fluid simulation in glue3D
248 pwarpper
249 intro to real flow
250 basic export object to realflow
251 case cairan kental
252 case export object bergerak
253 Case_Dynamic object from realflow09 SEPTEMBER 2005 Cloth Simulation
Intro to cloth simulation
Intro to reactor cloth
Wind FX pada Simcloth
Intro to simcloth
Intro to Cloth Ext
Garment Maker
Unit Set System
Cloth Ext Simulation
10 OKTOBER 2005 Hard Surface Modelling
Intro to Hard Surface Modeling
Tools
Blue print preparation
Building Car Body_01
Building Car Body_02
Building Rims & Wheels
11 NOVEMBER 2005 3d Match Moving
254 introduction
255 object tracking in 3dsmax
256 Camera Match in 3dsmax
257 camera tracking in 3dsmax
258 Case Study
259 Supervice tracking
260 Autotracking
12 DESEMBER 2005 HDRI
261 Intro To HDRI
262 HDRI in Mental Ray Max Rendering
263 HDRI in Vray Max Rendering
264 HDRI in final render Max Rendering
HDRI in Vray Max Rendering
HDRI in Final Render Max Rendering
+Bonus_Plugins, Model Caracter, Animasi Deddy Syamsuddin & 3dsMax Model Referensi
semua copy koleksi akan saya lepas dengan harga hanya Rp.100.000,- saja (belum termasuk OngKir)
proses BURN akan menggunakan kecepatan rendah agar hasil pembakaran terjamin
bagi yg berminat silahkan SMS ke- 0852 6813 6699
Harga :
Lokasi Seller : Sumatera Selatan
Description :
list:
KUMPULAN TUTORIAL INTERAKTIF 3DStudio Max Versi CHIP
http://img94.imageshack.us/img94/2825/logochip.th.jpg (http://img94.imageshack.us/i/logochip.jpg/)
Tutorial Dedy Syamsudin Komplit
dari tahun 2003 s/d 2005
---------------2003--------------
01 JANUARI 2003 Basic 3D
017 basic pipeline & roti
018 axis & 3d
019 seleksi & navigasi
020 sitem snaping & unit
021 duplikat
022 konsep noun verb
023 type base structure
024 sub objek polygonal
025 tool modeling polygonal
026 model jam tangan
027 model advanced subdivision
02 FEBRUARY 2003 Modelling
001 modeling resource
002 tips pemodelingan
003 botol modeling
004 mouse modeling
005 product modeling
006 hand modeling
03 MARET 2003 Spline Modelling
007 basic spline object
008 model kursi
009 model logo apple
010 model logo chip
011 model logo hp
012 model gir
013 sifat vertex
014 tool modeling spline
015 sub objek spline
016 transfer 2d ke 3d
04 APRIL 2003 � BASIC ANIMATION
028 dasar animasi
029 ragam animasi
030 all u can animated
031 time consept
032 tool motion control
033 preview animasi
034 animation with transformer
035 animation with parameter
036 path constraint
05 MEI 2003 - Animation Tool
037 tool pengeditan animasi
038 pebdaan pnggunaan path dlm ani
039 prinsip animasi 1
040 morpher
041 animating facial with morpher
042 prinsip animasi 2
043 reactor controller
044 bendera
06 JUNI 2003 � CASE
045 gantungan pintu
046 pintu & jendela
047 greeble
048 paint modex
049 roller
050 toy train
07 JULI 2003 - Intro to Camera
Introduction to Camera
Type Of Camera
basic Animating Camera
Intro DOF (Depth Of Field)
Motion Blur
Target Camera
08 AGUSTUS 2003 - CINEMATOGRAFI
051 line in action
052 bahasa gambar
053 point of interest
054 bahasa gambar 2
055 snacky camera
056 bagaimana menggunakan video editing
09 SEPTEMBER 2003 � BASIC MATERIAL & LIGHTING
057 Basic parameter (material)
058 parameter of light 01
059 parameter of light 02
060 parameter of light 03
061 type of illumination light
062 type of mapping
063 glass&water 1
064 glass&water 2
065 glass&water 3
10 OKTOBER 2003 � MATERIAL ALPHAMATTE UVW dll
066 Alpha matte
067 Make Alpha
068 Use alpha
069 Composite material
070 Blend Material rumput
071 Top_bottom material
072 compositor map
073 Mask map
074 Step1_whats is UVW map
075 Step2_how UVWmap work
076 Case study_matte shadow
11 NOVEMBER 2003 - Translucent Radiosity
077 translucent_teory
078 Unwarp teory
079 Render to texture
080 Photometric light
081 Radiosity_teory 01
082 Radiosity_teory 02
083 case_translucent
084 case_unwarp
085 case_radiosity
12 DESEMBER 2003 - Render FX
086 Render setting
087 Volume light
088 Video post_glow
089 Video post_lens flare
090 Video post_highlight
091 case_volume light
092 case_blue planet 01
093 case_blue planet 02
094 case_blue planet 03
---------------2004---------------
01 JANUARI 2004 Character Animation Bone
095 workflow
096 Type of Character
097 Hierarchy
098 Kinematic
099 Bones Tool
100 Skinning
101 Character Assembly
102 Case Study Movement
02 FEBRUARY 2004 ones & wire parameter
103 Wire Parameter
104 Rigging the Hand 01
105 Rigging the Hand 02
106 Rigging the Hand 03
107 Rigging the Feet
108 Case Study Walk Cycle
03 MARET 2004 DYNAMIC 1 - Rigid Body
109 Dynamic Support
110 Simulation Topology
111 Rigid Body Basic
112 Rigid Body Property
113 Rigid Body Col Tolerance
114 Rigid Body Unyielding
115 Cloth Basic
116 Cloth Topology
117 Cloth Constraint to Rigid 01
118 Cloth Constraint to Rigid 02
119 Soft Body
120 Deformable Rope
04 APRIL 2004 DYNAMIC 2 - Initial Velocity
121 Initial Velocity
122 Inactive
123 Script Fracture
124 Fracture
125 Wind
126 Hinge
127 Water
128 Stuntment Simulation Rag Doll
129 Case study Simple Ragdoll Animation
05 MEI 2004 DYNAMIC 3
130 Point to Point
131 Toy Car
132 Car Wheel
133 Motor
134 Case Study 01
135 Case Study 02
136 Case Study 03
06 JUNI 2004 - Particle FX
137 Introduction To Particle FX_01
138 Spray & Snow Parameter
139 Basic Parameter
140 Particle Generator
141 Particle Type
142 Particle Rotation
143 Spawn
144 Parameter Array & Cloud
145 Spacewarp Deflector
146 Spacewarp Gravitation
147 Spacewarp Path follow
148 Spacewarp Vortex
149 Spacewarp Push
150 Spacewarp Motor
151 Material Particle Age
152 Material Particle Mblur
153 Material Gradient
154 Free Plugins Electric
155 Free Plugins Random Walk
156 Case Study 3D Smoke Trail
157 Case Study Fire Ball
07 JULI 2004 Particle Flow
157 Introduction to Particle Flow
158 Case Study Speed by Icon
159 Case Study Shape Instance
160 Case Study Force
161 Case Study Collision Spawn
162 Case Study Material Dynamic
163 Case Study Find Target
08 AGUSTUS 2004 - Case
164 CS Obat nyamuk bakar 1
165 CS Obat nyamuk bakar 2
166 CS Obat nyamuk bakar 3
167 CS Demolition object 1
168 CS Demolition object 2
169 CS Demolition object 3
170 CS Benturan ke permukaan dasar 1
172 CS Benturan ke permukaan dasar 2
09 SEPTEMBER 2004 Curve Surface 1
172 Intro Advanced Curve & Surface Modeling
173 Surface Tools
174 Pacth Surface
175 Most Important Nurbs Tools
176 Standard Nurbs Tools
177 Curve to Surface
178 Exercise Surface Tools
10 OKTOBER 2004 Curve Surface 2
179 Nurb Curve to Surface
180 Setup Gambar
181 Body Pesawat
182 Jendela Pesawat
183 Pintu Pesawat
184 Cockpit View
185 Ketebalan Jendela
186 Sayap Pesawat
187 Mesin Jet Pesawat
188 Sambungan Part
11 NOVEMBER 2004 Plugins
189 Caracter Animation Tools (CAT)
190 Dreamscape Plug-in
191 Glue 3d
192 Hair FX
193 Powerboolean
194 QuickDirt
195 RPC
196 Vehicle Simulation
12 DESEMBER 2004 - compositingAFX
197 Intro to VFX
198 Intro to After FX
199 Standard media 50%
200 CleanUp & 2D FX element
201 3D Fx element
202 Tracking Point exclusive
---------------2005---------------
01 JANUARI 2005 Character Studio
203 Bones Vs Biped
204 Figure Mod
205 Physique
206 Manual Key
207 Footstep
208 Motion Clip& Mixer
209 Basic Crowd
210 Basic Biped crowd
211 Case_multiple biped crowd
02 FEBRUARI 2005 adv lighting VRAY
212 Definition Of Realistic
213 Introduction to Vray System
214 Area light in Vray
215 Displacement in Vray
216 Caustic FX
217 GI_Interior case
03 Maret 2005 hair fx
218 Intro to 3D hair
219 Simple face Model
220 Mesh hair type
221 Dynamic mesh hair
222 Multiple mesh painting
223 Shading procedural hair Mapping
224 Ornatrix
225 Dynamic ornatrix plugins
04 APRIL 2005 Face modelling
226 intro to face modeling
227 Intro to facial Expresion
228 Facial Expresion Step
229 Intro to Skin Shading
230 Skin Shading Step
231 Face modeling
05 MEI 2005 Back to Basic
Lofting
Material Slot
Boolean Tips
2DCartoon Looks
Basic Morphing
Case Morpher
06 JUNI 2005 31 Architecture Interior
232 introduction
233 UNIT SETUP IN MAX
234 wall technique
235 railing technique
236 make eskalator
237 photometric IES light
238 making tree
239 mental ray final gather
240 occlussion technique
241 radiosity technique
242 Xref
243 behind the screen
07 JULI 2005 Special Case
Blink Eye
Curve Editor
Particle Array
Virtual Studio Light
08 AGUSTUS 2005 Fluid Simulation
244 introduction to fluid sustem
245 basic simulation particle
246 intro to Glue3D
247 fluid simulation in glue3D
248 pwarpper
249 intro to real flow
250 basic export object to realflow
251 case cairan kental
252 case export object bergerak
253 Case_Dynamic object from realflow09 SEPTEMBER 2005 Cloth Simulation
Intro to cloth simulation
Intro to reactor cloth
Wind FX pada Simcloth
Intro to simcloth
Intro to Cloth Ext
Garment Maker
Unit Set System
Cloth Ext Simulation
10 OKTOBER 2005 Hard Surface Modelling
Intro to Hard Surface Modeling
Tools
Blue print preparation
Building Car Body_01
Building Car Body_02
Building Rims & Wheels
11 NOVEMBER 2005 3d Match Moving
254 introduction
255 object tracking in 3dsmax
256 Camera Match in 3dsmax
257 camera tracking in 3dsmax
258 Case Study
259 Supervice tracking
260 Autotracking
12 DESEMBER 2005 HDRI
261 Intro To HDRI
262 HDRI in Mental Ray Max Rendering
263 HDRI in Vray Max Rendering
264 HDRI in final render Max Rendering
HDRI in Vray Max Rendering
HDRI in Final Render Max Rendering
+Bonus_Plugins, Model Caracter, Animasi Deddy Syamsuddin & 3dsMax Model Referensi
semua copy koleksi akan saya lepas dengan harga hanya Rp.100.000,- saja (belum termasuk OngKir)
proses BURN akan menggunakan kecepatan rendah agar hasil pembakaran terjamin
bagi yg berminat silahkan SMS ke- 0852 6813 6699